DUCHY OF EN
Location T26
Ruler His
Eminence and Honor, Sanderval Furdag, Duke of En.
Military Army
is rated poor: 3 (Size 1, Quality 3)
Navy
is rated poor: 3 (Size 1, (0), Quality 3)
Major
Cities En (pop. 27,000) (capital)
Population 60,000
(85% human, 10% elvish, 5% other).
Resources Fishing,
agriculture, minerals.
Major
Religions Nordic,
Finnish, Slavic, Celtic. Tolerant
of other religions.
History & The
Duchy of En is the newest acquisition of the Kingdom of Deerhart.
Description En's Town, as the Duchy used to be known, had
existed at its current location on the Northern Sea (also known as the Cold
Sea) since before the Second Drow War.
The area was a city-state, and was one of the richest of the fishing and
trading towns on the southern side of the Sea, due to the fact that it was a
natural geologic port. The
government consisted of a Mayor who was elected by the people, and a Council of
twelve members, most of whom were powerful merchants, respected fisherman, or
religious leaders. In the year
358, Deerhart, in one of Boraslov's fits of expansionism, decided that the
Kingdom desperately needed a port on the Nothern Sea. Boraslov offered the Council of En an
almost irresistible deal - Deerhart would pay every citizen of En's town one
year's wages, and would make the mayor the Duke of En, and the council members
would all become barons of Deerhart.
However, Boraslov's conditions were that the Town would become part
of Deerhart peacefully, and that Deerhart would have complete and final word
about which countries would be granted the use of En's port.
Ten
of the twelve Council members, and the Mayor, were avidly opposed to accepting
the offer. They did, however,
realise that there was absolutely no chance that En could beat Deerhart in a
war, and that none of En's allies would be willing to confront mighty Deerhart
and risk attacks upon themselves.
The Mayor, Kelvin Oortson, came up with a plan whereby the city would
capitulate to Deerhart, but Kelvin and the ten councilors who sided with him
would escape with as many of their trusted friends and as much of the city
treasury as they could take. Of
the two councilors who were not part of the plan, Sanderval Furdag was the
most powerful and dangerous, and Kelvin and the other councilors had to meet
secretly and operate quietly in order not to arouse Furdag's suspicions.
Finally,
on the night before the Deerhart troops were to occupy En in earnest, Kelvin
and the others made their daring escape.
Kelvin had managed to convince the naval and marine commanders that his
plan was the best way to deal with Deerhart, and it was the troop of elite marines
who stormed their way to the city treasury and took as much gold and magic as
they could. The councilors
and their families and friends took all the art objects and other valuables
that they could find, and then fled to the harbor where the naval commander had
all of the ships of the En navy ready to sail. There was some resistance put up by the regular city
militia, and by other townspeople who stood to gain a great deal in the
Deerhart takeover, but in all over twenty percent of the city population
managed to escape by land or sea.
There were two Deerhart Naval ships in the En harbor, but one ship was
lightning bolted up through it's hull, and the other sustained heavy archery
and magical fire from the shore.
In all, nine ships left the port of En and began the voyage towards the
Free City of Eagle's Nest. As the
ships left the harbor, an earthquake struck the port, damaging it severely and
wrecking most of the other vessels still anchored there. No one knows who it was who cast the
earthquake, or the lightning bolt who destroyed the first Deerhart ship.
The
ships were very crowded, but only one sustained irrepairable damage; her crew and cargo were transferred to
the other ships, and it was these eight ships that made it to Eagle's Nest.
The
ships were met by the Eagle's Nest navy with a great deal of suspicion. Kelvin, however, managed to convince
the Eagle's Nest Council that they would gain a great deal by accepting the
escapees into their city. Kelvin
arranged a deal whereby his people would be granted citizenship in Eagle's
Nest, and Eagle's nest would gain the use of the eight warships that they came
in, and the naval and marine contingents.
In addition, all the treasure brought from En would be divided evenly
among the people of En, to give them means to live without inundating the
Eagle's Nest economy. Kelvin
became leader of the En's Town Council-in-Exile. It is the dearest wish of this Council that some day they
will gain the strength necessary to drive the Deerhart forces from En and
restore it as a democracy.